Friday, March 17, 2017

How To Draw A Race Car Easy

Curious About How To Draw A Race car?

With automobiles being an increasingly important part of daily life, whether they're an old school bus on its last legs or a state of the art European import car worth hundreds of thousands of dollars, more and more artists are finding that depicting cars and automobiles are is necessary to capture the times they live in. Of course, few artists are totally above periodic self indulgences, and powerful, expensive race cars most artists could never afford are popular subjects for drawings among artists who just plain love race cars. But many neophyte artists find themselves unsure of exactly how to draw a race car.

Luckily, much like depicting the even more complex human figure, how to draw a race car is a
process of long, oftentimes intense practice. And, much like drawing the human figure, the best way to learn how to draw automobiles is to draw all kinds of automobiles from real life. While few people will be able to draw a racecar from a live demonstration, images of race cars from books and the internet, as well as drawing more mundane cars in person, looking at a sleek race car and then drawing what you see is the easiest way to learn how to draw a race car.

A few things do bear mentioning when discussing drawing race cars that should always be taken into account. Among other things, it is important to break the vehicle down into simpler but still three dimensional shapes. At its bare minimum, the average race car should bring to mind a rectangular cube. Drawing this cube first the way you see with a light hand is known as an under sketch and is a vitally important element of any piece of art. From there, adding details one at a time to transform the cube into a race car is the next step. It can involving adding to or subtracting from the cube, as well as adding other three dimensional shapes. The real key is to draw the car in three dimensions.

However, the perspective a car is drawn in will always be a vital element of making it seem three dimensional. A lot has been written on how artists use perspective over the past few centuries and more will almost certainly be written in the future. At its most simple, the point of perspective is to depict objects as the human eye would see them rather than stiff mechanical blueprints. Objects should shrink the further they are to the viewer's eye and get larger as they get closer to the viewer's eye. In terms of automobiles, given the size of these objects, this tends to mean that the front or back of the car (depending on which end you are drawing the car from) will be noticeably larger on the page than the other end. The rectangular cube we mentioned earlier will narrow itself as it goes along the length of the car until its end is about the size of the other end of the car.

Describing this process in words is a fairly difficult task, however, and is typically best served with the use of images as well as words. The tutorials from is a fairly good source of tutorials in all the elements of drawing cars, with a particular focus on the sleek and powerful cars enthusiasts dream about. Once you've studied the tutorials from the site, it will then pay off greatly to begin to draw as many cars as possible, from both real life and photographs, before going on to design your own cars. Practice is the most absolutely essential element of drawing race cars, however, and most artists will have draw hundreds of bad cars before they really get it.